Fubarberry@sopuli.xyzM to Steam Deck@sopuli.xyzEnglish · edit-21 year agoProbably the worst Deck 2 design I've seensopuli.xyzimagemessage-square102fedilinkarrow-up1367arrow-down160file-text
arrow-up1307arrow-down1imageProbably the worst Deck 2 design I've seensopuli.xyzFubarberry@sopuli.xyzM to Steam Deck@sopuli.xyzEnglish · edit-21 year agomessage-square102fedilinkfile-text
minus-squarePregnenolone@lemmy.worldlinkfedilinkEnglisharrow-up31·1 year agoConcepts are always made by the people I least want to actually be in charge of design
minus-squareFubarberry@sopuli.xyzOPMlinkfedilinkEnglisharrow-up6·1 year agoPart of the problem is that concept art needs to be flashy to be noticed, but most usability focused designs are plain or very similar to existing designs.
minus-squarezipzoopaboop@lemmy.worldlinkfedilinkarrow-up5·edit-21 year agoI’m so happy they don’t actually get to design anything Actually maybe one of them did ouya
minus-squarejonne@infosec.publinkfedilinkarrow-up3·1 year agoThat’s why they’re stuck making concepts instead of actual products.
Concepts are always made by the people I least want to actually be in charge of design
Part of the problem is that concept art needs to be flashy to be noticed, but most usability focused designs are plain or very similar to existing designs.
I’m so happy they don’t actually get to design anything
Actually maybe one of them did ouya
That’s why they’re stuck making concepts instead of actual products.