- cross-posted to:
- technology@lemmy.world
- cross-posted to:
- technology@lemmy.world
While I don’t condone DDoS attacks, the only reason for D4 to be online-only is monetization IMO: Blizzard wants to sell cosmetics, so people have to see other people wearing them. There is little gameplay benefit from being an MMO-lite.
Probably all sorts of datamining regarding the way people play also. Can’t do that so easily if people are playing offline.
Brilliant insight. They probably are tracking metrics on what will encourage people to buy stuff the most too
Activision owns patents on the following:
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A system that tracks what store items you might be interested in, and places you in matches with high-skilled players who own that item, making you associate the item with high skill
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A system that places you against lower-skilled opponents immediately after you bought an item, making you associate making a purchase with being better.
From here to “they want you to look at other players and how expensive their shit is” is only one step. Honestly at this point I’m even surprised they’re not faking it entirely, making other players just happen to be wearing expensive skins on your screen even if the actual account hasn’t bought that. It’s not like you can check anyway.
Bloody hell this is some nefarious brain hacking type stuff.
Indeed. It also has the inherent side effect of making the game pay to win, because if you don’t pay you get put in hard matches against the skilled people who paid, and if you do it puts you against weaker opponents. This is why micro transactions should be banned straight up, even if they do not impact gameplay. Belgium had the right idea.
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I experienced this first hand playing wow. The team will straight up send out email surveys asking if players would be willing to pay x for y service with different people getting different prices. They calculate these things to extract as much money from the dedicated fans as possible. I went back to playing the private servers.
I came to the same conclusion as you: why would people buy their stuff if they could just run an unlocker script or edit a config file to give that stuff to them? It’s basically malicious DRM
All DRM is malicious, and DRM is why not to buy. Plenty of other games that you can buy and also own.
Potentially unpopular opinion, I like running into random other players in the world, particularly when doing events. I don’t give a fuck about Blizzard’s cosmetics and, frankly, unless I’m examining people, I can’t even tell what they’re wearing half the time.
And you should have the option to do so.
But that doesn’t mean other people shouldn’t have the option to play offline if they so choose.
This one is hard for me to have an opinion on.
Loot rolls need to be controlled by the server, or else people will just exploit all that stuff.
Diablo doesn’t have a lot of mechanics that really need players to interact with each other, but games like that and WOW are entirely based around gear grind. All accomplishment requires players to have a level playing field or players just won’t want to play. It’s just wierd like that.
If people want an offline game, they should buy an offline game. It’s not that smart to buy an always-online game and then complain about it.
I don’t know anything about the most recent games, but if it’s anything like D1 and D2, a huge part of the game is single player. So what if someone wants to cheat their way through the game? It’s not affecting other players and you get to enjoy the game the way you want to.
That was probably the intention of the DDoS attack. Screw always-online singleplayer games.
Do you know if there’s any statement or if it’s known who did this?
I’m a bit wary of their DDoS claims. This happened during their Battle.net sale (which would increase traffic) and during the outage their CS was telling people to try multiple times (which is a great way to hammer the servers).
It’s likely they just couldn’t handle the load, or ran into the thundering herd problem, and just claimed ddos because they didn’t know better.
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At least there should be a mandatory “Always On” warning.
I actually bought Diablo 4 during the downtime, and refunded it the next day when their support page was back up.
I find their claim of DDoS a bit dubious, and it’s not like there aren’t playbooks against DDoS. A 12 hour outage is insane either way.
Even if it was a DDoS, they’re the ones that decided to make the game vulnerable to such attacks in the first place. Even if they had valid reasons (which I find suspect), actions have consequences.
People are still buying games from Blizzard? It’s like everybody forgot what a terrible company it is.
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Doesn’t matter. You can rape children and murder an entire bus of puppies. If you’re releasing a new version of everyone’s favorite thing, you’re immediately forgiven.
That’s the society we live in. “my entertainment and desires above all else!”
Look, it’s a shitty version of a game I loved 20 years ago. Rape all the kids you want, just please let me have diablo 4!!!
This sadly works for people these days.
A mix between lower expectations and “I have better things to do than (trying to) destroy a company because of a single-player mode that does not exist.”
Online requirement for single player content is insane.
It’s a dealbreaker for me, personally. I just won’t buy a game like that, no matter how much I want to play it.
Yup. Unless it’s a multiplayer-only game, there’s no reason to require an always-on Internet connection except to data mine you.
Forced online is literally the only reason my husband and I didn’t buy this game. We can’t be the only ones and they’re definitely missing out on a good chunk of money
I’m not exactly a fan of forced online games, but I decided a long time ago that any game that I couldn’t download the server for wasn’t worth 10¢ let alone how ever much they charge for it
Forced online is literally the only reason my husband and I didn’t buy this game. We can’t be the only ones and they’re definitely missing out on a good chunk of money
If you haven’t tried it, I highly recommend Grim Dawn.
I don’t buy games that don’t have an offline mode.
That’s why I don’t buy a bilzzard game until like 6-12 months after. its cheaper and actually finished. D3 launch was a fuckfest too.
I would not be surprised if they tried to make this a subscription offer.
i got the game with a new gpu otherwise i wouldn’t buy it. its not bad but requiring an internet connection is so stupid…
id much rather play anytime/place vs being able to see other players in town or whatever…
games like this (and rdr2) really need to add a single player mode that doesn’t require internet, its really stupid that you can be locked out of basically a single player game because u don’t have internet…
Simple solution, wait for someone to crack the game if it’s not already and bam. Offline mode for your single player game
Between always online games, and Starfield confirmed not having a physical disc release, I am weary for the future of gaming.
Don’t worry.
At the end of the day, a good piece of art will always be the one thing that stays in people’s minds.Sure, “triple A” gaming might crash and burn if it’s built on endless growth and monetization, but indie games will always be there.
We saw this coming when, what was it…Xbone was announced as Always Online only to get scrapped later due to backlash? They’ve just been waiting and slow-rolling it into everything.
Easier to pull metrics and your data if you’re always online. Easier to force other players into your games so they can show off MTX and battlepass items if you’re always online.
Blame the era of rampant gaming piracy. No disc is fine, useless overhead that’s just more plastic in a landfill.
Steam, as well as numerous other marketplaces, have already proven the piracy boogeyman was nonsense.
The overwhelming majority of customers are happy to pay for games as long as it’s not a giant pain in the ass to do so. The people that pirate games either:
- Lack the money to buy the game in the first place in their budget
- Were motivated by the act of piracy itself
Neither were actually going to pay for the game in the first place. And with the significant increase in both risk and awareness regarding information security, people that were “on the fence” for one of the above reasons have a high probability of deciding not to pirate just to play it safe.
Don’t forget the third category, paying customers who cannot play the game due to problems with overreaching DRM.
They want us to eventually just pay monthly forever to own nothing, that is where we are going,.
This will lead to more piracy – I am sure some community is already working to reverse engineer the servers for D4 without blizzard.Also fuck bobby kotick for ruining a whole generation of gaming.
bootlicker spotted
because some clown did something IP owner did not like, every customer needs to be treated like a criminal… logic checks out, simp
y’all keep simping harder… more people will sail ;)