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screenshot of a Tweet from Running With Scissors reading

“We’ve been told our games are too expensive in some countries but we’ve been using Steam’s recommended pricing for a while. We trust Valve enough to not change this. If our games are still too expensive for you, you can pirate them until you have enough to support us.”

  • sunaurus@lemm.ee
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    11 months ago

    This approach makes so much sense from a business perspective.

    How many here have this experience: out of my entire friend group that I grew up playing video games with, I can’t think of a single person who kept pirating games after acquiring disposable income, even though we all exclusively played pirated games as teenagers. Without piracy, none of us would have had access to any games, and very likely none of us would still be into gaming today, spending probably thousands of euros every year on games, consoles, PC components, etc.

    • rynzcycle@kbin.social
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      11 months ago

      I miss the era of freeware and demos. Give me a taste with no strings attached and you are far more likely to get my money at some point.

      • interolivary@beehaw.org
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        11 months ago

        Yeah it’s a shame demos died out. Now studios (or publishers, more likely) just expect everyone to pay for a game they don’t even know they’ll like, and tough shit if you don’t like it.

    • uberrice@feddit.de
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      11 months ago

      Yup. The only time I pirate a game nowadays is when I can’t get it on steam for the 2 hour refund as a demo.

      • milkytoast@kbin.social
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        11 months ago

        is two hours enough for you to get into a game tho? it took me 4 hours to get into stardew and no mans sky alike, and once I was into it, I was hooked. however, after two hours, both games were kinda shit to me