It’s ego and they actually think they can win against cheat makers. But like it or not, there will always be cheats, for the same reason there will always be cracked copies of their games.
If it runs, it can be cracked. -An old 0day saying
PS - Just let us have our own dedicated servers again. Then we can just banhammer a removed, instead of relying on a stupid lobby vote system and a report button.
just picked it up for $4 and (after the annoying Punkbuster install) it holds up really well, especially for being 12yo. definitely scratches the Battlefield itch so I don’t feel so tempted to buy BF6
Nice. There are some servers with only the premium maps but if they are cheap it’s worth it, including Firestorm, which they are bringing back for BF6. Peak Battlefield.
Yeah, Denuvo is just a pain to crack. It’s not UNcrackable, just a giant pain. Not to mention the methed out psycho that was cracking them has probably gone to rehab or something.
The executables are basically running in an encrypted VM and require multiple keys from Denuvo’s servers to decrypt and run (hence why they want SecureBoot on now). With breaking the VM being the biggest hurdle as they’re each running their own pseudo-machine-code that the VM translates during gameplay. Meaning you can’t just make a universal unpacker/decrypter/patcher type tool that spits raw x86 executables out for you. Nope, it all has to be done “by hand” now. At least from the translation step and on.
Every Riot game requires Secure Boot for Vanguard to work. So does Tarkov and a lot of other games. It’s not unique to those two.
And what the fuck would they want with your computer anyways? Are you afraid they’re gonna steal the porn you stored on it? Secure Boot is literally a few checks on boot and the anti-cheat simply verifies these checks. There’s nothing nefarious here, this is a lot less invasive than Riot Vanguard.
EA Gets hacked and all the extra info they have been storing on me goes right to the hackers. It’s also a huge back door they could sell to shady 3 letter agencies.
They are using this to leverage their way into control over your system. They are trying to become the iOS of PC’s, where you can’t install or run anything Microsoft didn’t collect protection money on.
They could easily identify the worst hackers just based on the game play data without needing to actually confirm that they have cheats installed.
Snapping between spread out people to get a half dozen head shots in a quarter second? Hacking.
Locking on to someone behind a wall? Hacking.
Hacks that nullify recoil? They should be able to tell by unrealistically precise counter movements.
Sure, games can occasionally have network issues that result in these kinds of things but if someone does it regularly then it isn’t a networking thing.
The problem with this detection method is that you occasionally run into honest players catching bans for being legitimately too good at the game. While rare, there are some players who are accurate enough with their tracking that even professional players would assume they’re cheating, and end up getting banned because the developers decided nobody should ever be that good at the game.
This ends up putting a skill ceiling on a game, which is uhhealthy for a competitive game.
Plenty of people have been banned for false positives for the current anticheat methods due to corrupted files and whatnot, so I’d rather that a few ‘too good for reality’ players were banned instead.
Root kernel access isn’t enough for them? Jesus fuck are they greedy.
It’s ego and they actually think they can win against cheat makers. But like it or not, there will always be cheats, for the same reason there will always be cracked copies of their games.
If it runs, it can be cracked. -An old 0day saying
PS - Just let us have our own dedicated servers again. Then we can just banhammer a removed, instead of relying on a stupid lobby vote system and a report button.
If you could have your own server, you could keep playing the game after they decide it’s time for you to pay $90 for the next one.
BF4 still very playable!
…because of private servers.
just picked it up for $4 and (after the annoying Punkbuster install) it holds up really well, especially for being 12yo. definitely scratches the Battlefield itch so I don’t feel so tempted to buy BF6
Nice. There are some servers with only the premium maps but if they are cheap it’s worth it, including Firestorm, which they are bringing back for BF6. Peak Battlefield.
CoD WWII is the only one I want to play. :-(
Not going to happen because they want shitty skill based matchmaking and lobbies filled with bots!
This
There actually isn’t for any of their newer games due to the always online requirement.
Yet* :P
I’m still waiting lol. MW 2019 still hasn’t been cracked, it’s already been 6 years so I’m not expecting it to ever happen.
Umm…
Wow, I stand corrected. Took them 6 years but it finally happened.
Yeah, Denuvo is just a pain to crack. It’s not UNcrackable, just a giant pain. Not to mention the methed out psycho that was cracking them has probably gone to rehab or something.
The executables are basically running in an encrypted VM and require multiple keys from Denuvo’s servers to decrypt and run (hence why they want SecureBoot on now). With breaking the VM being the biggest hurdle as they’re each running their own pseudo-machine-code that the VM translates during gameplay. Meaning you can’t just make a universal unpacker/decrypter/patcher type tool that spits raw x86 executables out for you. Nope, it all has to be done “by hand” now. At least from the translation step and on.
This isn’t about greed, it’s about the game being riddled with hackers to the point people are leaving.
Yet no other game requires secure boot and plenty of them don’t require kernel level access either. Many of those games have no such cheating problem.
It’s a cop-out because they aren’t good at their jobs and instead want to gobble up more and more access to your computer instead.
Every Riot game requires Secure Boot for Vanguard to work. So does Tarkov and a lot of other games. It’s not unique to those two.
And what the fuck would they want with your computer anyways? Are you afraid they’re gonna steal the porn you stored on it? Secure Boot is literally a few checks on boot and the anti-cheat simply verifies these checks. There’s nothing nefarious here, this is a lot less invasive than Riot Vanguard.
EA Gets hacked and all the extra info they have been storing on me goes right to the hackers. It’s also a huge back door they could sell to shady 3 letter agencies.
Valid concerns, but Secure Boot does not influence that outcome. The root access is the most egregious thing here, not Secure Boot.
They are using this to leverage their way into control over your system. They are trying to become the iOS of PC’s, where you can’t install or run anything Microsoft didn’t collect protection money on.
You sound like you follow QAnon…
They could easily identify the worst hackers just based on the game play data without needing to actually confirm that they have cheats installed.
Snapping between spread out people to get a half dozen head shots in a quarter second? Hacking.
Locking on to someone behind a wall? Hacking.
Hacks that nullify recoil? They should be able to tell by unrealistically precise counter movements.
Sure, games can occasionally have network issues that result in these kinds of things but if someone does it regularly then it isn’t a networking thing.
The problem with this detection method is that you occasionally run into honest players catching bans for being legitimately too good at the game. While rare, there are some players who are accurate enough with their tracking that even professional players would assume they’re cheating, and end up getting banned because the developers decided nobody should ever be that good at the game.
This ends up putting a skill ceiling on a game, which is uhhealthy for a competitive game.
Plenty of people have been banned for false positives for the current anticheat methods due to corrupted files and whatnot, so I’d rather that a few ‘too good for reality’ players were banned instead.
Moderators that actually go trough reports helps quite a lot you know.