prostagma@lemmy.world to memes@lemmy.worldEnglish · 12 days agoThis is not how we treat alienslemmy.worldimagemessage-square68linkfedilinkarrow-up1665arrow-down111cross-posted to: gaming@lemmy.worldfactorio@lemmy.world
arrow-up1654arrow-down1imageThis is not how we treat alienslemmy.worldprostagma@lemmy.world to memes@lemmy.worldEnglish · 12 days agomessage-square68linkfedilinkcross-posted to: gaming@lemmy.worldfactorio@lemmy.world
minus-squareIhnivid@feddit.orglinkfedilinkarrow-up5·12 days agoSeems to be the latter: The evolution factor is increased by three kinds of events: The passage of time very slightly increases the evolution factor. The global pollution production increases the evolution factor. Destroying nests significantly increases the evolution factor. https://wiki.factorio.com/Enemies#Evolution
minus-squareREDACTED@infosec.publinkfedilinkEnglisharrow-up4·12 days agoI’ve never understood how destroying nests logically accelerates evolution if none of them survive
minus-squarerainwall@piefed.sociallinkfedilinkEnglisharrow-up7·12 days agoThis other nests pickup on pheromones that tell them what the others died from. That or its a hive mind so they learn from each encounter.
Seems to be the latter:
https://wiki.factorio.com/Enemies#Evolution
I’ve never understood how destroying nests logically accelerates evolution if none of them survive
This other nests pickup on pheromones that tell them what the others died from.
That or its a hive mind so they learn from each encounter.