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Joined 1 year ago
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Cake day: July 8th, 2023

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  • True, but I, at least, had to do a double take. I’m not a native speaker, but it’s much the same in my native language.

    Being understandable feels like the minimum ask of language, isn’t it better to also make it easy to read to a broad audience?

    Not saying you have to be a dick about it, just that prescriptivism has its benefits.














  • It’s for sure not the same as BioShock, with traversal and exploration the biggest difference, but it has similar vibes, at least as far as I have played. And at least in comparison with Dishonored.

    You’re (mostly) alone in a giant, isolated station where a terrible disaster has happened, and must inject yourself with magic goo to be able to handle it’s warped former inhabitants. There’s definitely more of a stealth vibe than in Bioshock, but the feeling was similar for me.

    In contrast, Dishonored takes place all over a crowded city with regular interactions between NPC’s which you can manipulate from the shadows. Most enemies can be killed or KO’d very straightforwardly, and there’s just much more of a revenge power fantasy about it.

    But I digress. I can understand the comparisons to Dishonored, they just aren’t that similar in my mind.