They also have a script patcher that makes it so you can use any font. A really useful feature if you replace fonts in programs or games, but the program doesn’t fall back to a safe font if a character isn’t supported.
They also have a script patcher that makes it so you can use any font. A really useful feature if you replace fonts in programs or games, but the program doesn’t fall back to a safe font if a character isn’t supported.
OpenGL is a bit like Vulkan, but discontinued since… 2014, with a single update since then. It was actually stopped because Vulkan seemed better, and both API’s were maintained by the same organisation.
In general it’s more likely to work on older devices, but would be less performant than Vulkan.
DirectX is a Windows thing, so you’ll just have those calls translated to Vulkan under the hood (DXVK). You’ll probably get better performance from just setting it to Vulkan directly.
Edit: As some others say, for BG3 specifically, DXVK does a really good job. My personal experience is that “the best” option is very patch dependent. At launch Vulkan was best, then after a few patches did DXVK ran better, but personally I’m back to straight Vulkan, for no other reason than wanting to be a +1 in the statistics.
The Cloudflare human verification thing checks browser parameters that some extensions block or fake. Likely caused by “Canvas Blocker” if you use that. The fix is to add the specific Cloudflare subdomain this widget uses to the whitelist.
It’s honestly nearly impossible to keep up with the essentials after any amount of time away. So many groundbreaking mods come out monthly, that I used to stalk the “Updated” tab just about every day.
There are so many essential and almost mandatory mods for Skyrim, lists get outdated fast. Though Lexy’s LOTD list has an entire section of mostly up to date things. I’d recommend giving it a skim, though it may want you to install more mods.
This feels like something blown more out of proportion if you actually read Paradox’s reply, and of course trust it. (Reddit warning)
The highlight for me is that it seems more based on being able to add lines in the future, without having to drag the actor back into the studio for 1-3 new lines only (And that’s on the generous side for what gets added per DLC). Paradox claims the original voice artist gets a fair commission from the usage of their voice for new lines, which would be nice if it’s true.
Whilst Gimp is technically powerful, you can really tell it’s made by programmers. I cannot stand the UI and shortcut defaults, but maybe I’m damaged from having used Photoshop a couple times.
Is it’s C, you could use Cosmopolitan
It’s based off Tachoyami(or whatever the one that was recently near nuked was called), and can be found googling a little. It’s annoying, but they got sued, and this was their way of protecting themselves.
God, Take-Two is probably the scummiest, dumbest, and greediest game publishing company around. I know that most companies of this type are appalling, like Activision/Blizzard, Ubisoft, or EA, but I feel that they’ve fallen to the point where it’s expected to be bad. Take-Two has been, in my opinion, just as shitty in forever, but the success of GTA and RDR2 makes them slip people’s minds completely.
Depending on the hosting of things by the game, anti cheat can make sense. Payday 2, for example, is almost entirely peer to peer in games, and cheats allow you to be quite mean in game, even if you’re not the host.
But I can’t help but think PvE anti cheat is more about locking people out of skins/events/dlc/things than actually being to prevent cheating. Else you could just have a button that invalidated the gains of the cheated match.
And this came right after they banned el_xox, a vtuber, indefinitely for “nudity”, though the model they used was just zoomed in so you just couldn’t see below the shoulders, instead of actually being naked.
Seems they got unbanned though, but good on twitch to put their more out less already unwritten simp-streamer rules in writing.
I’ve heard that Linux’s task scheduler is just much better than windows’, so it kinda makes sense that all would beat Windows.
zEdit had some patches of it’s own, that were quite popular and widely recommended back in the day. There’s a rather incomplete list of patches the patch may include here. If you only used it for merging, the plugins merged should be in the categories still, or in the .esl’s mod description.
As for the ordering it’s all somewhat complicated imo, and also somewhat contentious depending on where you look online. Last I modded Skyrim, I followed the Open World Loot guide, which I found quite useful.
I will also plug a script I put on nexus that generates bashed tags for all plugins you select in xEdit, as some mod authors forget that Bash Tags are a thing :p
Not directly piracy, but maybe you can find a version or similar one either on fearlessrevolution or MPGH. Without more info these are just guesses though.
In addition to the other comment, for places and things where you cannot delete yourself, or where you cannot avoid tracking even if you do, you can use stuff like , which sends out random queries to hide your actual interactions. Got my interest profile on Google completely generic after a few months.
The lighting in Skyrim has always been one of my gripes with it. Most things in default Skyrim are fairly bright, which is lovely for playability, but makes it so torches and magelight are almost useless. Then if you slap an enb on, suddenly everything not 2 meters ahead of you is just pure impenetrable darkness.
Mods like this kinda fix it, but sometimes the light range is super short, or you have the ball of light stuck at the top of the screen in first person (or is that candlelight?).
Anywho, good recommendation, even if magic mods sometimes claim incompatibilities with stuff like this.
I may be misremembering, but didn’t he add them a bit back and then remove them again?
I know the Patreon versions don’t include those messages, though I’m not sure I’d want to give money to him, due to all the historical drama (and his refusal to do proper naming of versions)
FemShep was in game sculpted until the third game, which is why it looks weird and changes so much from game to game. BroShep on the other hand was a 3d scan of Mark Vanderloo I believe.