The description and comments on the video 100% confirm multiplayer. Honestly I’d be excited for the game either way, but I have a lot of fun playing crafting/survival games with friends so it’s appreciated.
The description and comments on the video 100% confirm multiplayer. Honestly I’d be excited for the game either way, but I have a lot of fun playing crafting/survival games with friends so it’s appreciated.
On our trip a few years back we got some simple pastries, sandwich supplies, and snacks from Bonus to save money and I never felt like we were missing out on good food. Even as a discount grocer everything we got from there was super good.
Cheese plugs a lot of people up, especially an unholy yet tempting slab like that.
I finished the main story last night and I basically agree with you. It’s got plenty of issues, but overall it’s fun. It is neither the 9/10 game of most reviews I saw nor the 4/10 game that people want it to be.
I think my main issue is that it wants to have a story about the underworld and how you can’t trust anyone and you’re a huge underdog just trying to survive but it doesn’t want to commit to it. It feels thematically janky in places and ways that feel design-by-committee. It fills the shoes of Shadows of the Empire decently enough, but it feels like it was trying to be 1313 and failed.
If you can see a polar bear it’s a threat.
They really aren’t like other bear species. They are an apex predator in an area where basically nothing other than another polar bear can even harm them. They see most things as food, including humans.
As a bonus, Iceland has a pretty wonky ecosystem that needs protecting as is and polar bears aren’t native to the island. They have to swim extreme distances to get there, making relocation extremely difficult and expensive, plus if they leave it be it will entirely disrupt other wildlife in the area, to say nothing of the human population.
As others have said, it sucks that it got shot, but Iceland especially has very limited options on how else to deal with it. Shoot on sight is, unfortunately, a very reasonable policy for them.
Yep, it sounds pretty much exactly like what people expected.
Honestly, I’m on a bit of a Star Wars kick lately and it’s been long enough since I’ve played an Ubisoft open world to find some enjoyment, so I might pick this up. But it certainly doesn’t sound like it’s going to blow me away.
Yeah, there was a whole kerfuffle about it because all the files were still on the disc, therefore some jurisdictions re-rated the game to some version of adults only. Rockstar definitely did all the development work to get that sex in the game, they just decided not to show it in normal gameplay.
I went from being glad this goofy-looking game is getting some attention to realizing I wasn’t one of those 5000 wishlists already. Oops.
Game looks like it’ll be a fun little experience, I’m looking forward to it!
Yeah, it’s not a no, it’s basically a “not our problem, everyone does their own thing.” Which is fair, but they normally have no problems loading extra work on public servants even though it’s not their job, so it’s a bit moot.
What a shame, you’ve contributed greatly to this conversation, you will be missed 🙏
I think it’s complicated a bit by the fact that this was said on stage at one of their shows. I think canceling the tour is a gross overreaction, but with the current political climate (even ignoring the assassination attempt) I can understand some hesitancy to proceed if anyone is going to be associating them with calls for political violence.
All that said… based birthday wish, fully agree with Gass’s joke.
What makes Alberta the most unfriendly? Like, I wouldn’t be surprised, but I don’t recall any major differences between the recent legislation in any of those three provinces.
Unironically my two favorite sauces for fries. I attribute a not insignificant portion of my weight gain pre-COVID on slathering cafeteria fries with too much mayo.
It’s been almost a decade since I used C++ and had to verify, but after some quick searching around it looks like it hasn’t changed a ton since I last looked at it.
You can use smart pointers, and certainly you should, but it’s a whole extra thing tacked on to the language and the compiler doesn’t consider it an issue if you don’t use them. Using new in C++ isn’t like using unsafe in rust; in rust your code is almost certainly safe unless marked otherwise, whereas in C++ it may or may not be managed properly unless you explicitly mark a pointer as smart.
For your own code in new codebases this is probably fine. You can just always make your pointers smart. When you’re relying on code from other people, some of which has been around for many years and has been written by people you’ve never heard of, it becomes harder to be sure everything is being done properly at every point, and that’s where many of these issues come into play.
C and C++ require more manual management of memory, and their compilers are unable to let you know about a lot of cases where you’re managing memory improperly. This often causes bugs, memory leaks, and security issues.
Safer languages manage the memory for you, or at least are able to track memory usage to ensure you don’t run into problems. Rust is the poster boy for this lately; if you’re writing code that has potential issues with memory management, the compiler will consider that an error unless you specifically mark that section of code as unsafe.
It is genuinely ridiculous how much content there is in this game for the price. Like, a lot of it looks like an excuse to play the same levels a dozen times with minor variations, but then there are tons of levels, lots of events, ongoing updates with new content of all types, so many different towers and upgrades to play with, community maps to add even more variety… It looks like I’ve played over 200 games and I have so much of the game that I haven’t even touched yet.
Just to throw a few other options on the pile:
The irony kills me on this one. I would like to imagine that if you send your ID in they auto-fail you, but I’m sure they’re not that clever.
I wouldn’t call it a bug, just that a naive ranked ballot naturally favours the centrist voices. I don’t even mean this in an extreme way: in Canada we basically have three centrist, neoliberal parties running parliament, and this would mean that the Liberals just win a majority almost every time. NDP voters generally won’t vote Conservative, Conservative voters won’t vote NDP.
This can turn into a bug because it ends up pushing other voices out: if the popular vote suggests equal support between left, right, and center candidates, you would typically hope the make-up of the government reflects that, but more likely it would look like a center majority. There are ways to mitigate this (large number of parties, electing multiple candidates on a ballot, proportional components of the vote, etc) but ranked choice on its own tends to be a centralizing force, not a way to get a more representative democracy.
Again, not a bug, and I definitely wouldn’t call it worse than FPTP, just making it clear that it has its own biases that are worth taking into account.
Foddy is a game developer with a history of making games with frustrating control schemes. He originally got notoriety for QWOP, where you use the QWOP keys to control the runner’s left and right knees and feet and run as far as you can. Lately he’s better known for Getting Over It, a rage platformer where you play as a guy in a cauldron who moves by using a hammer to drag/throw himself around.