i ramble about video games. i like sharing & weird stuff. @ me with weird games.

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  • 29 Comments
Joined 2 years ago
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Cake day: November 11th, 2022

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  • Your initial claim remains false.

    As indicated, digital game storefronts offered refunds explicitly prior to Steam, and it wasn’t leading the way, especially given its policy was that all purchases were not refundable, up till 2015’s changes.

    Leading the way isn’t making some exceptions to their policies occasionally, it’s making refunds a part of the policies from the outset when others aren’t.









  • How does some of the Warframe community reconcile that kind of narrative with its whole business model?

    I’m aware it’s generally considered among the “better ones”, but it still is what it is, a freemium game that by necessity has to push its business model on you since it doesn’t have an upfront cost.

    I guess maybe it inadvertently adds to the atmosphere of being under the heel of capitalists?


  • Not to mention, sometimes they actively take away from the art direction. You can have a game that’s clearly going for semi-realism and yet keeps damage numbers flying off like it’s a comic strip, which doesn’t fit whatsoever.

    The strangest, funniest mixture are the games built off comic licenses that employ a semi-realistic style with damage numbers, when a better combination would be stylized so it would all fit better artistically.