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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • The average person is a heady cocktail of stupid and ignorant. We all are, to one degree or another.

    I feel like one of the problems is we’ve let “everyone is entitled to their opinion” mutate into “everyone is entitled to their own facts”. We just kind of let anti-vaxxers walk around like it’s no big deal. We let people wear maga hats and don’t treat it like a clear and present danger or the threat that it is. We’re too polite about this shit.

    If someone walked up to you and was like “I’m gonna shoot you dead later” while holding a gun and a map to your house, you probably wouldn’t be like “Cool I respect your opinion.”

    I mean, some people would. Some people are pacifists, and I guess they’d just get in a death camp politely.



  • Musk seems like the kind of D&D player who would

    • Build a horrible character (frankly impressive in 5e, which is pretty simple in terms of choices to make at the start). Like, a bard with 8 charisma, or a rogue with no dex
    • Or, pay someone else to build their character, and then not know how to play it.
    • And/or induce the other players to murder him (in the game)





  • Elden Ring was very good. You still get the interconnected bits in some areas, and some parts of the world connect in unexpected ways.

    The main thing I didn’t like about elden ring is how most of the stuff is kind of pointless. Like there’s a catacomb but the only thing you get from it is some useless ashes and low level upgrade material. It made replays feel weird, because I’d skip most of it.

    I’m not sure how to fix that. Maybe have the little side dungeons affect world state somehow (eg: drain poison from the swamp, get rid of invaders, whatever). Or switch over to sekiro style leveling where you only power up by doing certain things. But both of those might make the side stuff too much of a chore.




  • I’m reminded of the abyssal words in Elden Ring’s expansion. There are signs that tell you “Don’t let them see you!” and “You have to hide and run!”. You find an area with some tall grass and some creepy eye-monsters. And sure enough, if they see you they come running at you. They’ll knock you over, grab you, and explode your head.

    Clearly you’re supposed to sneak by them.

    But…

    spoiler

    You can also parry their attack, and then just kill them.

    Or just fucking book it and run past them, but that’s way harder.



  • Sometimes things are mutually exclusive.

    Also I don’t know what “pro private transit” means to you. Do you mean more space dedicated to cars over people? Often people want “more parking” and “more lanes”, and those things don’t solve the problems they’re facing, and are bad ideas.

    You have to take more of the ideas out of your head and put them into the words you write if you want other people to follow you.



  • "Neither slavery nor involuntary servitude, except as a punishment for crime whereof the party shall have been duly convicted, "

    “nor shall any State deprive any person of life, liberty, or property, without due process of law;”

    Aside from being incorrect in the details, the rules as written don’t matter as much as the rules as enforced. The US constitution is not producing good results for many people.

    Also trump isn’t eligible under the 14th amendment for the whole insurrection thing.


  • ah, I see. NYC has some laws about how close you can be to the entrance while smoking, but as you say the lingering effects can still be a problem.

    I don’t really have a lot of sympathy for smokers. It’s a known bad habit. Quitting sucks but that’s the debt the smoker took on. Don’t want everyone else to pay that. (Though I would support public programs to help people quit)


  • I’m not sure what you mean. There aren’t really a lot of “quests” in gw2.

    There’s the main story, which is a green marker on your map. That’s always there (unless you turn it off or finish it)

    There’s orange markers for nearby events. That’s like “zombies are attacking! Save the town!” or “help these kids pick apples” or whatever. They’re just things that happen in the world and, to a limited degree, change the world state. Like an area might be full of toxic vines until an event finishes successfully, or a merchant might only sell items after his mission succeeds.

    There’s red markers, which are basically the same as orange, except they tend to be world events and not local.

    And then there are collections, which are kind of like quests. They’re not super advertised. They’re kind of of “get these achievements for a special reward”. Sometimes NPCs will give you one- like “go find all my favorite fish” or whatever. They’re optional, but sometimes fun and sometimes have good rewards. Like if you finish the one where you get most of the achievements for one chunk of the game, you get a max-stats accessory that all your characters can share.

    Anyway. Long reply. Nothing is really beamed into your head, no.