I was just reflecting on games I’ve played in the last year, and wondering when Steam’s year-in-review thing would be happening (probably within the next week).

However, I thought it might be interesting to ask this question before that drops, because I’d expect that people will respond differently before they’ve seen the data, and I think that subjective aspect of the reflection is interesting. So tell me what games you’ve played in the past year that have most stuck out to you. I think it’s more fun if you try to go by memory, but if you want to go check stuff like whether you first played a game in December 2024 or January 2025, that’s fine too; just try to not get too deep into the data, I’m interested in the vibes here.

For me, a recent highlight was Clair Obscur: Expedition 33. I didn’t expect to be able to play it for a long while because of its cost, but a friend got it for me in November, for my birthday. I like that I’ll always associate it with them for that reason. The game is also very me, what with its artsy fartsy themes and the like.

Before that, I played a heckton of Hades 2, which I thoroughly enjoyed, even if it didn’t quite scratch the same itch that the first game did. I’ve not 100%ed it yet, but I plan to. My favourite part of the game is the music — the boss fight that incorporates music in a cool way is so awesome

And before that was Hollow Knight, partly motivated by hearing all the hype in the runup to Silksong’s release. I’d been weirdly resistant to playing Hollow Knight for years. I think it’s because when something is so universally lauded, it makes me feel oddly anxious. Like, if I don’t enjoy it, does that mean I have bad taste? What if it is objectively amazing, but it just doesn’t click with me, and I feel sad that I’m missing out on whatever magic everyone else is experiencing? Or what if everyone else is wrong, and the game is way overhyped? They’re silly thoughts, but this is fairly common for me (this is why I resisted watching Breaking Bad for years). Fortunately I loved it, and I expect that Silksong will be one of my highlights of 2026. Beautiful soundtrack that I’ve listened to so much that it was in my Spotify wrapped.

The most interesting part of my year is that I branched out more and played smaller games, outside of the typical stuff I’d play, and for a delightfully silly reason: this Venn diagram(Source).

I stumbled across that when I was voraciously consuming as much Disco Elysium analysis as I could back in 2024, when I played it. I had already played Pathologic 2 (largely due to hbomberguy’s video essay on the first one), as well as Planescape:Torment (because so many had cited that as a clear influence on Disco Elysium). This gave me enough points of reference on that venn diagram that I became determined to play all the games included (i.e. Disco Elysium, Pentiment, Felvidek, The Life and Suffering of Sir Brante, Planescape: Torment, Pathologic 2. The middle section is not a game, but a book (which I haven’t read): Umberto Eco’s The Name of the Rose)

I was utterly enchanted by this Venn diagram to an absurd degree. According to it:

  • Pentiment = Disco Elysium - Pathologic 2;
  • Felvidek = Disco Elysium - Planescape: Torment; and
  • The Life and Suffering of Sir Brante = Felvidek + Pentiment Based off the first two statements, I felt like I could approximate the vibe of Pentiment and Felvidek, but I was intrigued to test that, and I played two games I don’t think I would have otherwise.

Pentiment was delightful. I played a bunch of it when a medievalist friend was visiting me, and they verified that every weird and wonderful animal drawings were actually drawn from real medieval manuscripts. They worked with multiple historians to ensure the history depicted was accurate, and it made for an incredibly immersive experience. I loved how the text in the speech bubbles were written in a different script depending on how the protagonist perceived them — more educated people speak with a fancied script than peasants, for example. It really grounds the game in the protagonist’s subjective perspective, which synergised so well with the historical setting. I learned so much from this game and from analysis content of it. Apparently Josh Sawyer studied history as an undergraduate, and he’d been wanting to make a game like this for years; I’m so glad he got the chance to make it.

Felvidek is a much smaller game than Pentiment — small enough that I would have felt grumpy at its price if not for the fact that it was clearly a labour of love by a small team. It’s a JROG based in a psuedo-historical version of Slovakia, which I found cool, because I knew next to nothing about Slovakian culture. I still don’t, because it’s not really that kind of game, but I felt like I came away understanding more. It’s the kind of game where I felt close to the developer, given that it was such a small project. If you were going to try any of the games I mentioned here, I’d recommend this one, because I’d wager you’ve not heard of it. If it looks like the kind of game you’d play, I’d advise you go in blind to maximise the impact of the generally absurd vibes. The soundtrack was a highlight for me — it really drove home the absurdity.

Having completed these two pillars of the Venn diagram, I was finally able to complete my quest with The Life and Suffering of Sir Brante. However, I find myself running out of steam and unable to write much more, but it was a fun little experience. Not quite as out there as Felvidek, but definitely something I wouldn’t have played ordinarily.

Experimenting with new games also encouraged me to push myself out of my comfort zone further, with games like Fear & Hunger, and Signalis. I’m not great with horror, but that’s part of why this was fun.

Anyway, what games have been highlights for you guys? Don’t feel pressured to write anywhere near as much as I have — I mostly just wrote this much because I appear to be procrastinating making dinner.

  • xeekei@lemmy.zip
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    3 hours ago

    Finished all Steam cheevos on both Spider-Man 2 and Wolfenstein: The New Order.

  • Goodlucksil@lemmy.dbzer0.com
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    6 days ago

    I’ve finally bitten the bullet and tried emulation. I can just say the sheer amount of possible playable games is enough so supply multiple lifetimes.

    • ampersandrew@lemmy.world
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      5 days ago

      Did you ever play them back in the day? I emulated old games for years before I realized how much some of them were designed to be viewed on a CRT. CRT shaders have gotten to be pretty good these days, and it does a lot for the experience for me.

    • Katana314@lemmy.world
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      5 days ago

      Emulation seems neat to me, but I know behind every comment on it there’s a whispered implication: Piracy. Very few people are imaging their own game discs. That unfortunately makes it less appealing to me, especially as trustworthiness shifts at many of those sites.

      • rtxn@lemmy.world
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        5 days ago

        Most of those games are no longer being sold outside secondary markets (used games, collectibles, that sort). Neither the publisher nor the developers will ever profit from a “legitimate” sale.

        For other games that are still being sold on first-party marketplaces, which is more or less limited to Switch 1 games, you tell me why Nintendo deserves to be treated charitably.

      • mohab@piefed.social
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        5 days ago

        I mean, if you can find and afford the games, yeah, buy them. Problem is most of the games people need to emulate are unavailable or astronomically expensive, and that’s even if you live in the west/Japan… if you live in the rest of the world, forget it.

        • Rinn@awful.systems
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          5 days ago

          Yup, Nintendo in particular has a bad habit of just sitting on a bunch of old games, keeping them unavailable on modern system despite the fact that there’s clearly a market for it. And occasionally they’ll reach into their great big bag of classics, pull something out and say “we’ve done the bare minimum so you can run this on our current gen system (Switch), that will be 50 dollars for a 20 year old game”.

      • chunes@lemmy.world
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        4 days ago

        roms aren’t really a virus vector, though. The worst they can really do is try to trick people into downloading and executing something that isn’t a rom

      • smeg@feddit.uk
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        5 days ago

        Depending on the system it can be really easy to dump/rip your own discs. Hacking a Wii for homebrew requires jumping through a few hoops but then you can dump Wii, GameCube, and even Gameboy games. You can dump WiiU games by inserting an SD card and going to a single web page in the browser!

  • DrSleepless@lemmy.world
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    6 days ago

    There were many but the one I wanna mention is Dredge - a horror fishing game that is creepy fun. Wasn’t on my radar but popped up on gamepass and I love it.

  • FooBarrington@lemmy.world
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    5 days ago

    Silksong - I had hyped myself up way too much, yet it still delivered. Absolute masterpiece.

    Dispatch - I finally understand why people enjoyed Telltale games so much. The writing is great, the characters are interesting, just all around a great experience.

    Lies of P - Overture - I finally finished Lies of P & played Overture a few weeks back, after dropping off the game twice in the last years. Wow, that was great! And honestly more emotional than I’d expected.

    • AnarchistArtificer@slrpnk.netOP
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      5 days ago

      I’ve heard so many good things about Lies of P that I think I’ve been avoiding it in a similar way to how I was irrationally reluctant to play Hollow Knight. It’s a bit of a moot point at the moment, because I don’t currently have the brain space to get my teeth into a Soulslike, but when I do, I should resist that silly instinct of mine.

      I’ve not heard much of Dispatch, I should check it out

      • FooBarrington@lemmy.world
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        5 days ago

        Then I’ll hold off on adding even more to the pile, but I can definitely recommend Lies of P.

        Oh man, brace yourself! Dispatch is amazing. Came out of nowhere for me, and blew me away!

  • WanderWisley@lemmy.world
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    5 days ago

    Expedition 33, The game came out on my birthday. I never had the time to get around to playing it. I just downloaded it on PlayStation for their black Friday sale. I am currently only six hours into the game, but I fully get behind the hype and the enjoyment of this game. It does have a high level of skill when it comes to combat but slowly, but surely I’m getting it down and I am enjoying it so far.

    • AnarchistArtificer@slrpnk.netOP
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      5 days ago

      Despite the high skill level required, I actually found that it was quite forgiving for people who were learning. I barely did any parrying until I was well into Act 3, for example. I like the way that the feedback for dodges work — I started trying to parry more when I realised that I was consistently getting perfect dodges, which meant that if I had parried, it would have been successful.

      I also like the way the difficulty works in the open world. It reminds me of games like Fallout: New Vegas, where the enemies aren’t scaled to player level, so you can be dumb/brave and wade into encounters that are way beyond your power level. Sometimes that works out surprisingly well, but often you try fighting a difficult enemy and get pwned so thoroughly that you accept that you’ll have to come back later. In Expedition 33 especially, it is super viable to just go and explore elsewhere and come back with more levels, better weapons and better pictos. The beautiful world also means that exploring is fun even without the mechanical perks.

  • billbasher@lemmy.world
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    4 days ago

    Clair Obscur was extremely fun for me as well. Free DLC came out last week if you didn’t know. Little Nightmares series was good too. They go on sale for .99c regularly

  • ameancow@lemmy.world
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    4 days ago

    I am using a 7-year-old video card on a 5-year-old machine and have been notified my health care premiums are going up 1000%.

    I’ve been playing small, cheap, low-res social games with friends and family like Misery or RV There Yet and those are nice. But I feel like gaming broadly is starting to recede in my rear-view mirror. Too many real-world problems and stresses and not enough pay.

    I am not sure what all these huge companies are going to do when nobody can afford anything anymore.

  • AceFuzzLord@lemmy.zip
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    4 days ago

    Probably a tie between getting a Dreamcast copy of Sonic Adventure for a good price on eBay. That, or getting close to finishing New Vegas for the first time, which really kicked off over the summer more than anything. Real highlights.

    Though starting an account on Toon Town Rewritten and creating King Miles Purplewhatsit maybe a month to 2 months ago might also be a highlight as well. A toon town in need and all that. The cogs ain’t gonna splat themselves with pie.

    As for what Steam would say, no clue because I purposefully don’t pay attention when something like Steam does some form of year in review, let alone when my phone does a weekly time spent on it review.

  • WideEyedStupid@lemmy.world
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    5 days ago

    Hmm, definitely Kingdom Come: Deliverance 2. Best game I’ve played in years. Loved the first one and waited many years for the second game and well, to not be disappointed was great! Now that the DLC’s are done, I’m about to start a new run. Really curious what they’ve done with the monastery.

    • FatVegan@leminal.space
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      5 days ago

      I can’t take the game awards seriously because they didn’t win anything. That game is an actual masterclass in pretty much everything. I usually hate the term “immersion”, because maybe i was just never really immersed in a video game. KCD2 absolutely did it. I think i played that game for like 20 hours before i even started a main mission. There are so many things to do and to see in this game, i absolutely loved every minute of it. The mission where you got drunk as fuck and went to look for more booze, had me genuinely laughing. When i learned that when you steal the lute for example, it’s not enough that no one sees you stealing it, when the see it’s gone and you were sneaking around there, they still figure it was you. The map and the ui is stunningly beautiful. I never loved listening to NPC’s as much as in this game.

      • WideEyedStupid@lemmy.world
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        4 days ago

        Oh yeah, you’re right, and the side content is actually so good too. Very little worthless filler and fetch quests. The NPCs really are a highlight in this game, they’re so well-written. The Miller is amazing with his dumb bullshit about golems, and I loved the Striped Tonies!

        They did the stealing thing really good. If you steal stuff and then immediately parade around in it in town, they will still go after you, because shocker: people recognize their own clothes.

        It’s also one of the very few games I played where I enjoyed the horse riding.

    • AnarchistArtificer@slrpnk.netOP
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      5 days ago

      You’ve reminded me that I still need to finish that. When I started it, I played it so much that I burnt myself out on it a tad (not in a bad way, just in a way that requires I take a break and play something else for a while). I’m looking forward to getting back to it.

      I didn’t play the first game, but I remember seeing a lot of the promo/development stuff about it because my partner at the time was super interested in it. My impression of the first game was that it was ambitious and interesting, but rocky in its implementation, but the second one is a refinement in all the ways you would expect a sequel to be. Certainly I have enjoyed it thus far

      Edit: Steam tells me that I have 133.5 hours in this game, bloody hell. In my original post, I mentioned that I expect that the actual data in the Steam year-in-review will differ from what I remember of 2025, and this appears to be a great example of it. It seems like this was one of the games that completely dominated the first half of 2025 for me, and I didn’t even remember it

      • WideEyedStupid@lemmy.world
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        5 days ago

        I loved the first one. I never noticed any rocky parts myself. It could be a bit difficult and it doesn’t hold your hand, but that’s what I loved about it.

        I do remember that many people complained about the diffuculty of combat, but most of those issues could be solved by training and learning master strikes asap.

        I would really recommend playing it. The story is great, it lets you know more about certain characters and it has some really awesome and funny quests, for example the one where you meet/get to know Godwin.

        It’s certainly worth it if it goes on sale.

  • NOT_RICK@lemmy.world
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    6 days ago

    Metroid Dread left such an impression on me after playing earlier this year that I bought and modded an OG GBA with a better screen. It was fun and frustrating all at once! My first time soldering since I was a teen. I proceeded to beat Metroid Fusion for the first time despite having the cartridge for probably as long as it had been since my last time soldering. I’m now playing Prime 4, although I’m not yet sure if that qualifies as a highlight.

    Besides that, I also got sucked into Hades 2. I didn’t get the true ending to the first game but I did roll credits on this one! What a game. Pokémon Unbound romhack was also on the list of time sinks, but I gotta get back to beating that.

  • SuperSaiyanSwag@lemmy.zip
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    5 days ago

    After years of trying to get into Sekiro and hitting a wall and just quitting, I finally stuck with it and not only did I finish the game, I also got all the achievements.

    • AnarchistArtificer@slrpnk.netOP
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      5 days ago

      Nice! I haven’t attempted Sekiro yet, but it’s high up on my list. I am saving it for when I have the brain space to take a proper crack at the game. I remember that my first exposure to Fromsoft games was in 2017, when I attempted Dark Souls 3 during a Summer where I extremely burnt out due to doing a soul-sucking internship. I bounced off of it so hard, and that taught me that I need to be in the right headspace to play certain games.

      • SuperSaiyanSwag@lemmy.zip
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        5 days ago

        Most definitely. I’m currently going through some stuff, so my go-to games end up being puzzle games or something else that can be played in short bursts. Currently played “Is this seat take?”

  • ampersandrew@lemmy.world
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    6 days ago

    There are too many games I want to play and not enough time to play them, and with a programming background, I decided to basically use Agile methodology to schedule which games I can reasonably finish in a given month. I’ve been tracking my completion times and comparing against How Long To Beat to get good ballpark estimates. This year, I’ve beaten 30 games, 15 of which came out in 2025, and I think I can beat 3 more before the year is done. When a new game comes out, I don’t like to play it unless I’ve played the earlier / mainline / canon entries in the series, so not only did I play Borderlands 4, I played through 1-3, the Tales games, and the Pre-Sequel. I played through the first three Mafia games and intend to play The Old Country once the Steam sale starts. I played not only Kingdom Come: Deliverance II but also its predecessor.

    Speaking of KC:D2, that’s the best game I played this year, by quite a margin. Obsidian put out two great games this year in Avowed and The Outer Worlds 2, but despite obviously sharing a lot of the same bones, they deliver quite different experiences. Dispatch was a treat. Split Fiction was what I wanted as an iteration on It Takes Two. Borderlands 4 continues what Borderlands 3 set up in making its systems fun for math nerds. Clair Obscur: Expedition 33 was fun and novel in so many ways, and I love the story behind its development; I do wish that I loved the execution of its story more, and I wish the combat wasn’t so feast or famine, but those things didn’t seem to bother most people. The Alters might be the most slept on game in 2025 relative to its quality; seriously, it’s a great story, and it’s nice to see that level of presentation in a game of its scope and genre. (A lot of Unreal 5 games in that list…)

    • Rhynoplaz@lemmy.world
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      6 days ago

      I’m curious what your take on Borderlands was after paying them all back to back. I’ve been a fan of that world since the beginning, and I’m curious how they stand up without the nostalgia. And of course, which was your favorite?

      • ampersandrew@lemmy.world
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        5 days ago

        This series is pretty crazy to play through back to back, because they have to escalate so many times.

        Borderlands 1 has the flattest progression curve of the series, and I say that in a good way. I very much prefer flatter progression curves in RPGs, or loot games in this case. It solves a lot of problems with scaling difficulty, eliminating grind, and so on. That said, this is the only game in the series that checks this box. This one sticks fairly close to its North star of Halo meets Mad Max; the premise is simple and it works. I played Roland, because the turret seemed to be helpful when playing solo.

        Borderlands 2 is where it finds its identity that it’s known for; actually, they sort of found that identity in the DLC for the first game, but here the characters get much talkier. It comes with a major upgrade in game feel and pacing.

        The Pre-Sequel is the blandest of the series by far. The characters are boring, and the elements they use to spice up the formula are not very spicy. The boss fights are well designed though, even in a way that gives it something it does better than 2. But something else interesting happens in this game. I played the class where you get a little drone that comes along and marks targets. Later up the skill tree, this gives you access to a little mini game of killing the guys that you marked to extend the timer of your active ability, plus one or two other gimmicks that create a positive feedback loop. This makes the moment to moment decision making far more interesting in a fight, but it’s a shame how boring a lot of the game can be otherwise.

        Tales from the Borderlands is probably the only truly standout writing in the series.

        Borderlands 3 is one I seemingly enjoy more than most people. The villains are terrible, I’m sure we all agree, but what’s important to me about the writing in this series is that it has personality more than anything else. I’m not really expecting to hear a ton of great jokes, though I’ll admit I consider the part with Ice T in the body of a teddy bear to be pretty damn funny. The mini game that I noticed in Pre-Sequel that creates a positive feedback loop? It’s kicked into overdrive here. Building out my skill tree is so much better and more interesting than in its predecessors, and there’s yet another major upgrade to game feel over 2 and Pre-Sequel. The decision making in each fight is all about that feedback loop rather than just mindlessly shooting until health bars deplete. I really enjoyed this game. I’m somewhat new to the loot game genre in general, but I have finished Titan Quest before this series, and this positive feedback loop seems to be a relatively recent innovation in the genre; maybe around Diablo 3? I took a brief walk through some other games and couldn’t find anything like it.

        New Tales from the Borderlands should have been thrown right in the garbage. It is the worst writing in the series by far.

        Borderlands 4, I have yet to finish, but I’m probably 3/4 of the way through, and this time I’ve got a co-op partner. It stands on the shoulders of all the improvements in 3 and adds some new movement stuff as well as some subtle changes to the general design of classes. I once again play a gadget class, but even though my class was functionally nerfed, the way they did it made it more interesting to play. Even with a performance patch, the game still runs pretty shit, but I’m having a good time. The open world may actually be a detriment compared to the old way the game did things, but not so much that it’s a huge drag.

        If I’m picking favorites, at this point, it’s a tough call between 3 and 4.

        • Rhynoplaz@lemmy.world
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          5 days ago

          Fantastic write up! Thanks for sharing!

          2 is by far my favorite story with the BEST character development, but it definitely has it’s flaws. And the later games have acknowledged and overcome most of those flaws, but it seems like they haven’t had the substance to make me think “That was SOOO GOOD!” like 2 did.