• Coelacanth@feddit.nu
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    3 days ago

    Feels like it must have been a result of a miscalibrated sensor or something, I simply cannot believe so many different teams all got drunk and screwed up their pitlane speed limiters. When one team gets hit by this then they screwed up their settings on the car. But this? Has to be a sensor surely.

    Regardless though, it was some absolute comedy to spice up the procession so… I’ll take it, I guess?

  • bob@feddit.uk
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    3 days ago

    0.16%…

    How is there not any allowed tolerance, that seems absurd.

    • excral@feddit.org
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      2 days ago

      You must put the limit somewhere. If you add a tolerance and allow for 60.1 km/h, the teams will try to hit 60.1 km/h instead. All that changes is that the speed limit is now 0.1 km/h faster and someone going 60.2 km/h will get punished for going just 0.1 km/h over the limit just the same.

      • Kogasa@programming.dev
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        2 days ago

        This is only because the penalty is fixed. If you made the penalty proportional to the degree of speeding, it would still be optimal to hit the speed limit without exceeding it but exceeding it by a tiny amount wouldn’t necessarily be a big deal.

        • Nighed@feddit.uk
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          2 days ago

          It already is if you speed more than 4kph the penalty is way worse I think.

    • SkunkWorkz@lemmy.world
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      3 days ago

      The tolerance for measuring errors has probably already been applied. You need to set the limit somewhere otherwise teams will exploit it

      • bob@feddit.uk
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        3 days ago

        At 0.1% or lower? I wouldn’t trust the fia to measure a distance to that accuracy.