Yeah i was thinking that, using the comparison tool i was able to see it better and it completely ruined the atmosphere in the first image. The image without DLSS5 looks darker and personally i think it looks better like that, DLSS5 then just completely removes that darkness and makes it look awful.
Also, as someone who is making a game in godot, lighting is EVERYTHING, i am spending hours tweaking my lights so they look good.
In one scene from Starfield DLSS just removes the shadow from the baseball cap bill and replaced it with a soft shadow. That’s not “realistic lighting”, that’s a smear filter with extra steps.
Ehhhh. I saw the text (“The Real Deal” poster on the window in one comparison). There’s still some artifacting, which to me is a deal breaker, especially if I have to DLSS everything instead of selected items.
But I’m also not a game developer, so I don’t know if the modeling differences are worth the tradeoff for something that most people won’t see in motion.
Digital Foundry are gushing over how amazing this is. https://www.digitalfoundry.net/features/nvidias-new-dlss-5-brings-photo-realistic-lighting-to-rtx-50-series
Removed by mod
Impressively bad.
Removed by mod
How is the removal of shadows considered to be better lighting in any way?
Yeah i was thinking that, using the comparison tool i was able to see it better and it completely ruined the atmosphere in the first image. The image without DLSS5 looks darker and personally i think it looks better like that, DLSS5 then just completely removes that darkness and makes it look awful.
Also, as someone who is making a game in godot, lighting is EVERYTHING, i am spending hours tweaking my lights so they look good.
In one scene from Starfield DLSS just removes the shadow from the baseball cap bill and replaced it with a soft shadow. That’s not “realistic lighting”, that’s a smear filter with extra steps.
Could you give me a link to that?
It’s in the digital foundry video above at 5:30.
Thanks
Yeah sure it looks more “real” but you are losing so much expression and you are making the image look like it was badly photoshopped.
I think half of their comparison screenshots look flatout worse with DLSS 5
Ehhhh. I saw the text (“The Real Deal” poster on the window in one comparison). There’s still some artifacting, which to me is a deal breaker, especially if I have to DLSS everything instead of selected items.
But I’m also not a game developer, so I don’t know if the modeling differences are worth the tradeoff for something that most people won’t see in motion.