• adarza@piefed.ca
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    3 hours ago

    phone resolution is only 240x320. do it again at 1600x1200 (what my 19in trinitron from that era runs at), or even just 1024x768.

  • Smaile@lemmy.ca
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    2 hours ago

    i wouldn’t say it matchs pcs as other have pointed out, still impressive and i say we should use half-life as the next step in putting games on small devices we shouldn’t be able to. as a step up if we already have doom on it.

  • sorter_plainview@lemmy.today
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    4 hours ago

    N95 and other phones in that series were a different set of beasts. I remember those phones playing videos with much higher resolution than its screen resolution. My first android smart phone in 2014 did not managed to do that.

  • Coelacanth@feddit.nu
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    4 hours ago

    Man, old Nokias were just peak. The E70 is still my favourite phone I’ve ever had, and I’m so sad about their downfall in general. At this point I’ve probably fully gotten used to a touchscreen, but I still miss that full QWERTY physical keyboard. Typed faster on that than I ever seem to be able to on a touch keyboard, even with autocorrect.

  • Korhaka@sopuli.xyz
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    3 hours ago

    Makes me wonder what age of PC modern phones compare to. Shame that it’s often a pain to get Linux on them

    • dewritoninja@pawb.social
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      3 hours ago

      I’d say about now, maybe just a few years behind. Phones come with 16gb of ram l, which is the most common config on steam. There are native ports on iOS. You can play resident evil 8 natively on an iPhone, you can emulate Cyberpunk 2077 on a high end Android.

      I’d venture to say that any modern game could be ported to arm with very little compromise, and as arm laptops become more common this gap will be smaller and smaller. The biggest hit for running windows games on Android is having to translate x86 calls to arm calls, an arm windows binary would only have to run through proton which in some cases runs games better than windows itself.

  • thingsiplay@lemmy.ml
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    4 hours ago

    I had the Nokia N95 BTW. Its a fantastic phone. I don’t know what magic they did to run Half-Life, to run the game on that phone. … reading the article further, ahh, its no emulation. They have an unofficial Open Source engine that is compatible with the engine used in Half-Life to build a native version.