The exact quote:
It is important to us, and we’ve tried to be really clear, we are not doing the yearly cadence. We’re not going to do a bump every year. There’s no reason to do that. And, honestly, from our perspective, that’s kind of not really fair to your customers to come out with something so soon that’s only incrementally better. So we really do want to wait for a generational leap in compute without sacrificing battery life before we ship the real second generation of Steam Deck. But it is something that we’re excited about and we’re working on.
My biggest concern with SteamDeck was that it would become a 1-2 year upgrade cycle device. I don’t expect the hardware to last 7+ years like normal console lifecycles but I’m very glad to hear they’re being patient and aggressively supporting the software side.
I dunno, I expect the Deck to last far longer than the average console if anything. It’s a PC, so the games are pretty much guaranteed to keep coming for decades to come, as they have for decades past.
The hardware will fall behind, so I think the point where the newest Triple A games won’t be playable will come within a few years, but I bet whatever visual novels or pixelated indie games release in 2035 will still run just fine on it.
Plus, it’s designed to be repairable, unlike most consoles. And even if Valve stops maintaining SteamOS for the Steam Deck, you’ll still be able to install other distros, so software support isn’t something I’m very concerned about either.
It’s kind of just becoming an indie or old game portable pc to me. Don’t personally have much interest in playing modern graphically demanding titles on it.
Was it ever intended or fit for that? It’s 2.5 years old, where modern games 2.5 years ago that much less demanding than modern games today?
I’m the same. I play retro and indie titles on the Deck, and more modern and demanding games on the desktop.
It’s an excellent thin client as well. I’ve played the second half of death stranding through the free tier of Geforce Now.
I was really surprised how well Hellblade 2 ran on mine. And supposedly Until Dawn also runs well now. When you can live with 30fps I suspect that well crafted games will be playable for a few more years.
There are a ton of PC gamers who think the only way to play a video game is 1440p 60-144fps and anything below that is unplayable. The reality is the steam deck is a 720p 30fps handheld device that can occasionally make it to 60fps if pushed far enough.
IMHO a device that can run a game like God of war Ragnarok at 30fps in handheld mode and still play fine when docked is succeeding on the performance front in several aspects. In comparison, the switch version of Wolfenstein the new Colossus had to remove entire sets of geometry to even hit 30fps where the deck can hit that easily with the same settings without removing geometry and using AMD FSR. I think the deck has at least 3 more years in it before we even start to see any needed upgrades at that performance. Only time will tell.
The steamdeck seriously changed my perspective of what power I need for a computer and convinced me that I can continue to run my 1080ti for at least a few more years.
Yeah, this is my take at it as well. Sure, your big beefy PC looks better, but can you play CP2077 at 30,000 feet on a transatlantic flight? Because I have!
Performance could definitely be better. It would be great if the deck could reliably push 720p 60fps all the time, and maybe some day we’ll get there. But for the moment my deck can push most of the games I throw at it to at least 40 fps, and it can hold 45 decently enough, and that’s good enough for me.
I play during lunch at work, when I go shopping with the wife, family holiday when nothing is going on, busses, waiting for Dr. appointments, the train, all kinds of places. My steam deck opened up gaming to me by making it available in small pockets of otherwise unused time.
Shoot. My back log on games is so big, I can be happy with this one for another 5 years before I’d need something with more power.