• ChaoticNeutralCzech@feddit.org
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    23 hours ago

    Actually, Nokia’s first Java phone, 3410 (the one on the right except with a different key layout) featured a store with downloadable games, ringtones, screensavers, picture messages etc. Czech provider Eurotel distributed the first 3D Java game Munkiki’s Castles as a loss leader, and Space Impact came preinstalled but was very short unless you paid for downloadable missions.

    • affenlehrer@feddit.org
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      22 hours ago

      I used to work for a J2ME mobile games developer. Fun times but it was wild west. They didn’t properly standardize the API so each mobile phone had its own glitches, incompatibilities and extra APIs and the emulatos were not very accurate either. That meant we basically had to have pretty much all phones there to test the games.