• jim3692@discuss.online
    link
    fedilink
    arrow-up
    79
    arrow-down
    2
    ·
    13 hours ago

    It was so sad you could not watch a 30 seconds ad to revive back then. No cosmetics to buy, nothing. Just an ugly snake running around.

    /s

    • Mickey7@lemmy.worldOP
      link
      fedilink
      arrow-up
      10
      ·
      11 hours ago

      Excellent point about ads. Yes I still remember when every internet site DID NOT have advertising

      • jim3692@discuss.online
        link
        fedilink
        arrow-up
        10
        ·
        11 hours ago

        Back then, websites didn’t need to show ads. They just distributed adware. Those days are long gone…

        • r00ty@kbin.life
          link
          fedilink
          arrow-up
          2
          arrow-down
          1
          ·
          9 hours ago

          That shows a picture of a browser with a million search bars installed. This feels like it was more of a thing between 1998 and 2002. I’d say that wasn’t early Internet, it was when it started to become mainstream.

      • r00ty@kbin.life
        link
        fedilink
        arrow-up
        2
        ·
        9 hours ago

        I started on the internet in 1995 (demon Internet in the UK TAM account using slip) and the Web then was actually a very small part of what I did online. Yep the websites that were around rarely had ads. If they did they were part of a garish geocities page most likely.

        But I was more often on usenet (yes kids before it was used for paid piracy we did actually use it for it’s original intent) and IRC (remembering the efnet/ircnet split). The Internet browser was just another app you used online.

    • ChaoticNeutralCzech@feddit.org
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      13 hours ago

      Actually, Nokia’s first Java phone, 3410 (the one on the right except with a different key layout) featured a store with downloadable games, ringtones, screensavers, picture messages etc. Czech provider Eurotel distributed the first 3D Java game Munkiki’s Castles as a loss leader, and Space Impact came preinstalled but was very short unless you paid for downloadable missions.

      • affenlehrer@feddit.org
        link
        fedilink
        arrow-up
        7
        ·
        12 hours ago

        I used to work for a J2ME mobile games developer. Fun times but it was wild west. They didn’t properly standardize the API so each mobile phone had its own glitches, incompatibilities and extra APIs and the emulatos were not very accurate either. That meant we basically had to have pretty much all phones there to test the games.